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Facilitating participatory advancement in architecture using extended reality solutions. The literature analysis

Abstract

Public engagement and participatory advancement in architecture have entered a new level, as public expectations rise and technological innovations create new opportunities. Stakeholders can contribute to architecture through variety of new technological tools that evolved significantly over the last decade and the key question is how to make architecture better by using them. The paper presents findings of the initial stage of research – exploratory literature analysis of emerging trends for adopting virtual reality (VR), augmented reality (AR), mixed reality (MR) and other human–computer interactions in urban design and architecture. The goal is to figure out the most recent trends of how public can participate and improve the quality of architecture through modern technologies. The results show that directions of current investigations on participatory advancement in architecture by using extended reality (XR) solutions develop in these main directions: easy to use tools, simulation of space and content, evaluation of results, continuous participation of stakeholders and adoption of XR solutions in architectural design, urban design and landscape architecture.


Article in English.


Dalyvaujamoji pažanga architektūroje naudojant išplėstosios realybės sprendinius.
Literatūros analizė


Santrauka. Visuomenės įsitraukimas ir dalyvavimas architektūroje pasiekė naują lygį. Visuomenės lūkesčiai auga, o technologinės naujovės sukuria naujas galimybes. Visos suinteresuotosios šalys gali prisidėti prie architektūros kokybės naudodamos įvairias naujas technologijas, kurios itin ištobulėjo per paskutinį dešimtmetį. Pagrindinis klausimas, kaip jas naudojant gerinti architektūros kokybę. Straipsnyje pateikiamos pradinio tyrimo išvados – žvalgomoji literatūros analizė apie besiformuojančias kryptis urbanistikos ir architektūros projektavimo srityje panaudojant virtualios realybės (VR), papildytosios realybės (AR), mišriosios realybės (MR) ir kitus žmogaus bei kompiuterio sąveikos įrankius. Straipsnio tikslas – susipažinti su naujausiomis tendencijomis ir galimybėmis, kaip įtraukti visuomenę architektūros kokybei gerinti pasitelkiant šiuolaikines technologijas. Rezultatai rodo tolimesnes dalyvaujamosios pažangos architektūroje naudojant išplėstosios realybės (XR) sprendinius tyrimo kryptis: paprasti įrankiai, erdvės ir turinio modeliavimas, rezultatų vertinimas, nuolatinis suinteresuotųjų šalių dalyvavimas ir XR sprendimų naudojimas architektūriniame projektavime, urbanistikos projektavime ir kraštovaizdžio architektūroje.


Reikšminiai žodžiai: architektūra, architektūrinis projektavimas, urbanistinis projektavimas, kraštovaizdžio architektūra, virtuali realybė, išplėstoji realybė, mišrioji realybė, sužaidybinimas, visuomenės dalyvavimas, suinteresuotųjų šalių įsitraukimas.

Keyword : architecture, architectural design, urban design, landscape architecture, virtual reality, augmented reality, mixed reality, gamification, public participation, stakeholder engagement

How to Cite
Misius, V. (2021). Facilitating participatory advancement in architecture using extended reality solutions. The literature analysis. Mokslas – Lietuvos Ateitis / Science – Future of Lithuania, 13. https://doi.org/10.3846/mla.2021.14929
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May 25, 2021
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